Not much impresses me in an MMO these days. I’ve been around the block a few times. So why am I writing about Wildstar, from newly formed Carbine Studios? I’m doing it because it has done the unthinkable, it’s surprised me.
Wildstar doesn’t set out to reinvent the wheel; nor should it. Other games have tried and have not been successful. (I’m looking at you, ESO) Just like WoW did with Everquest, it takes what works well and simply polishes it for us. It uses the old “exclamation marks for quests” and a similar kind of quest hub system, but refines it to allow to you to turn in less important quests remotely. You can also easily find out where you need to be without using the map, not even the mini-map: just click on the quest name and a floating arrow will point you in the direction you need to go. (more…)