Cosmochoria was featured on Living Myth when it was just a cute little Kickstarter searching for support. When offered the chance to review the early access alpha on Steam, I decided to go in blind: I had nothing to do with the other article, I don’t know the makers of the game, and I hadn’t played it before I got my preview code. Hell, I hadn’t even heard of this game until I was given it to review! I am a true neutral party. When I get to dip my meaty hands into a game, I’m going to tell you what I really think. I figure with all the “Gamer Gate” stuff happening I should stress that. (more…)
Mount & Blade games have a gratifying skill-based hack-and-slash combat mechanism. To attack with a sword in the game the direction you swing is determined by which direction you move your mouse before you press the left mouse button. The learning curve is huge but once it clicks the game becomes immensely satisfying. Imagine how amazing it would feel to beat Battletoads, get an Ultrakill Streak in DOTA 2, or run a full lap in QWOP! Mount & Blade combat can be that rewarding; however, you’ll need to pay your dues on the training grounds, in tournaments, and in arenas. It will all be worth it when you are charging through the world map on horseback hunting down bandits and decimating the enemy lines. (more…)
Not much impresses me in an MMO these days. I’ve been around the block a few times. So why am I writing about Wildstar, from newly formed Carbine Studios? I’m doing it because it has done the unthinkable, it’s surprised me.
Wildstar doesn’t set out to reinvent the wheel; nor should it. Other games have tried and have not been successful. (I’m looking at you, ESO) Just like WoW did with Everquest, it takes what works well and simply polishes it for us. It uses the old “exclamation marks for quests” and a similar kind of quest hub system, but refines it to allow to you to turn in less important quests remotely. You can also easily find out where you need to be without using the map, not even the mini-map: just click on the quest name and a floating arrow will point you in the direction you need to go. (more…)