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God of Comics: Ghostbusters 101 #1

Well, this takes me back.

Erik Burnham was writing this comic when I first started the whole God of Comics thing for Living Myth Magazine. It had this weird stylized Dan Schoening art that made it instantly recognizable and tried to marry the various cartoons and comics that came before (excepting the one with the gorilla) and worked excessively well. It also set the stage for the themes IDW would continue to explore in the comics that followed: themes like integration, family, and diversity.

Without Erik Burnham’s work on Ghostbusters, there would be no TMNT, no Jem and the Holograms, no GI Joe. The modern IDW comics owe a lot to this title and Transformers, so the idea of Erik returning to work on the characters he did such a good job with before is exciting… especially following the fallout of the last feature film.

Let’s get this out of the way now: I enjoyed the new movie. It was not as good as the first but was loads better than the second and it could easily spark a whole new franchise. The deleted scenes are great, the themes explored therein are a lot of fun, and the characters are kind of amazing (I have a head canon that Patty is putting herself through college and is majoring in New York’s history and sociology).

The set-up here is that the original team – Venkman, Stantz, Zeddemore, and Spengler – are opening up franchises because of course they are, and that means bringing people into the home office to learn the ropes. Some of those students poke around where they shouldn’t and end up merging two universes together, a thing that happens in IDW quite a lot (and explains their weird and often excellent crossovers).

In practical terms, this means that Venkman, Stantz, Zeddemore, and Spengler will get to work with Holtzmann, Yates, Tolan, and Gilbert as equals, with respect to both iterations of the franchise being seen as equally valid. This is the best sort of writing, and this comic promises to be a lot of fun.

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