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eSports – the Next Big Thing?

This past weekend, we had the pleasure of attending Lancouver, and you can read our coverage of what went on there here. A big part of that event was the popular and free-to-play – new school shareware – game League of Legends. The game itself possesses detailed strategies, with professional players from around the world competing in private leagues that have gained an incredible degree of popularity.

And now, just this past weekend, the government of the United State of America has recognized that those professional players are, in fact, professional athletes.

To give an idea of the scope of this sport, the Professional League of Legends League is now running in its third season. The final game of the season will be played at the Staples Center in Los Angeles on October 4th, 2013, and more than ten thousand people are expected to attend.

League of Legends is now the first Geek Sport to be so recognized by the North American mainstream, and it is evidence of the huge cultural shift that our society is currently undergoing.

With this recognition comes the ability for players from around the world to obtain work visas to enter the United States while bringing their worldwide fanbase along with them, a thing that might surprise North American audiences that are unaware of how popular video games have become worldwide.

Riot Games spokesman Nick Allen called the decision “groundbreaking” in an interview, but he’s really understating exactly how impactful this decision is regarding how consciousness and perception is shifting in our era.

The Geek will inherit the earth. The other translation was a typo.









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